Showing posts with label UV texture. Show all posts
Showing posts with label UV texture. Show all posts

Monday, December 10, 2007

Slimmed down 3D model



Two new images.
The top one shows the better eye's I made for the character.
The bottom image shows the character after being 'slimmed down' a bit. He was much too fat before and animating him was sometimes tricky. The textures are temporary and not correctly UV mapped.